Written By: Ryan "MetroidMoo" Ammerman GUIDE TYPE ......................... FAQ/Walkthrough FILE SIZE ...................................
205 KB FIRST RELEASED ................... September 9, 2001 LAST UPDATED .................... September 26, 2004 LATEST VERSION
................................ 1.22 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< TABLE OF CONTENTS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 1) Version History
2) Story 3) Controls 4) Characters 5) Ship Overview [5.1] Delphinus Crew Members [5.2] Crew Specials [5.3] Items & Equipment
6) Walkthrough 7) Spells 8) Discoveries 9) Items [9.1] Expendables [9.2] Weapons [9.3] Armor [9.4] Accessories 10) Shops 11)
Game Downloads 12) Credits 13) Contact/Legal Information <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =- 1) VERSION HISTORY -= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
VERSION 1.22 - SEPTEMBER 26, 2004 Updated e-mail address. VERSION 1.21 - DECEMBER 23, 2003 Added and moved sections, revised
the file's format, and adjusted the number of characters per line. VERSION 1.11 - FEBRUARY 22, 2003 Removed map links from
the Discoveries section. If you want the map with the numbers and letters labeled on the sides, then send me an e-mail, and
I will forward the .gif file to your address. VERSION 1.1 - OCTOBER 15, 2002 Updated contact information and made a few other
changes. VERSION 1.06 - FEBRUARY 18, 2002 Added information on the Silver Arm weapon. VERSION 1.05 - DECEMBER 9, 2001 I finally
added a *much* needed update to the FAQ. Included the Crew Specials in the Ship Information section and added a few more item
locations thanks to John Ferry. VERSION 1.01 - OCTOBER 1, 2001 Jiexun Li has recently sent me an edited version of the world
map. This contains the locations for all of the Discoveries. You can find the link to it in the Discoveries section. VERSION
1.0 - SEPTEMBER 9, 2001 First (and complete!) version of the guide. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=- 2) STORY -= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Skies of Arcadia's storyline,
from the official site... The age of exploration has dawned upon the world of Arcadia. Brave adven- turers set sail across
the vast skies in search of treasures untold. And, where there is treasure, there will be Air Pirates... Arcadia is a world
of boundless skies, where people lead their lives under the glow of six moons. Floating islands provide a welcome oasis for
those who navigate the vast expanse of sky. Imperial armies and Air Pirates alike set sail in search of new discoveries and
artifacts from an ancient age. A young Air Pirate named Vyse sails the skies in search of treasure...and adventure. Accompanied
by his childhood friend, Aika, and the mysterious Fina, he begins an epic journey to discover what lies beyond the sunset.
Unbe- knownst to him, Vyse is heading into a much darker sky than he could ever imagine... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=- 3) CONTROLS -= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This section lists the game's
controls. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< GROUND FIELD CONTROLS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Analog Stick -> Move character A -> Examine object Talk to people Confirm selection B -> Cancel selection X -> Open/close
status menu Y -> Change camera angle L/R -> Rotate camera angle Start -> Show/hide map <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< AIR FIELD CONTROLS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Analog Stick ->
Move ship D-Pad -> Change camera angle A -> Examine object Talk to ships Enter area (town, dungeon, etc.) Confirm selection
B -> Cancel selection X -> Open/close status menu L -> Descend ship R -> Ascend ship Start -> Display map Enter ship's bridge
Save game <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< GROUND BATTLE CONTROLS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Analog Stick -> Move cursor A -> Confirm selection B -> Cancel selection X -> Open status menu Show/hide item and magic descriptions
Y -> Change weapon color L/R -> Rotate camera angle Start -> Cancel animation of character's Super Move <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< AIR BATTLE CONTROLS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Analog Stick ->
Move cursor A -> Confirm selection B -> Cancel selection X -> Show/hide item and magic descriptions =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=- 4) CHARACTERS -= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This section contains an
overview of each character along with information on their Super Moves. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< VYSE >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vyse is the main hero in Skies
of Arcadia. He currently resides with his father on Pirate Island, helping out with what needs to be done. One day he hopes
to sail around the world and have his own crew and ship. Vyse is an "all-around" character but focuses slightly more on physical
attacks than magic. His Super Moves are great for attacking an enemy party. ------------------- Swashbuckler Rating -------------------
The Swashbuckler Rating is determined by your answers to the dialogue questions and your fighting style. If you run away from
battles enough, your rating drops a rank. You can counteract this by fighting and winning more battles. 14. Vyse the Unimpressive
13. Vyse the Blue Rogue 12. Vyse the Competent 11. Vyse the Determined 10. Vyse the Respected 9. Vyse the Admirable 8. Vyse
the Bold 7. Vyse the Valiant 6. Vyse the Daring 5. Vyse the Dashing 4. Vyse the Fearless 3. Vyse the Hero 2. Vyse, King of
Rogues 1. Vyse the Legend ----------- Super Moves ----------- Cutlass Fury Moonberries: N/A SP Cost: 7 Effect: Vyse does a
powerful slash against a single foe. Counterstrike Moonberries: 1 SP Cost: 1 Effect: Vyse counters all normal physical attacks
for one turn. Rain of Swords Moonberries: 2 SP Cost: 14 Effect: Vyse summons the power of lightning to do great damage against
all foes. Skull Shield Moonberries: 2 SP Cost: 5 Effect: Vyse summons a spirit that defends and counterattacks all normal
physical attacks for the entire party. Pirates' Wrath Moonberries: 4 SP Cost: 21 Effect: Vyse does critical damage to one
enemy. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< AIKA >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Aika is a childhood friend of Vyse and also lives on Pirate Island. She always travels with Vyse in his adventures in Arcadia.
Along the way, Aika shares a few of her bizarre stories, accompanied with an equally strange picture (Vyse's hair on fire,
anyone?). She is also an all-around character, but instead focuses more on magic. Her offensive Super Moves rely on the power
of the Red Moon, making the attacks worthless against certain foes. However, Delta Shield and Epsilon Mirror are quite useful.
----------- Super Moves ----------- Alpha Storm Moonberries: 1 SP Cost: 4 Effect: Aika uses a tornado of fire to lightly damage
all enemies in a line. Delta Shield Moonberries: 1 SP Cost: 2 Effect: Aika creates a barrier around all allies that deflects
ANY and ALL types of magic (including your own). Very cost effective. Lambda Burst Moonberries: 2 SP Cost: 8 Effect: Aika
uses the powers of fire to damage all enemies. Epsilon Mirror Moonberries: 2 SP Cost: 10 Effect: Aika is covered in a mirror-like
barrier, making her invincible for one turn. 10 MP is also recovered. Omega Psyclone Moonberries: 4 SP Cost: 12 Effect: Aika
summons the Red Moon to demolish all enemies. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< FINA >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Fina is a mysterious person Vyse
and Aika encounter in the outset of the game. She belongs to an ancient civilization known as the Silvites. Her morphing pet
Cupil follows her everywhere, changing its form when fed enough Chams. Fina is the game's core magic user, having the highest
Will and amount of MP. Her Super Moves are mostly healing-related. Lunar Light is one of THE best techniques in the game,
so learn it as soon as possible! ----------- Super Moves ----------- Lunar Blessing Moonberries: 1 SP Cost: 12 Effect: Fina
grants each party member with Regeneration. Restores 200 HP per turn. Useful technique early in the game. Lunar Glyph Moonberries:
1 SP Cost: 3 Effect: Fina causes light damage and can petrify an enemy. Lunar Cleansing Moonberries: 2 SP Cost: 6 Effect:
Fina erases all adverse effects (except Death) from the party. Lunar Winds Moonberries: 2 SP Cost: 6 Effect: Cupil summons
a wind storm to damage and remove any beneficial effects from all foes. Lunar Light Moonberries: 4 SP Cost: 18 Effect: The
ultimate recovery technique. All party members are revived, HP levels are fully restored, and all adverse effects are removed.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< DRACHMA >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
The man with an artificial arm lives his days searching out for the legendary arcwhale Rhaknam. You won't learn much about
his unknown past until later in the game. Drachma is the typical RPG character that has an incredible amount of strength and
limited magical abilities. Dracma's most important flaw is his attack accuracy; don't be surprised if you find him missing
a lot. His Spirit Charge move comes in handy early in SoA. ----------- Super Moves ----------- Tackle Moonberries: 1 SP Cost:
10 Effect: Drachma charges at a single enemy. Similar to Vyse's Cutlass Fury. Spirit Charge Moonberries: 2 SP Cost: 0 Effect:
Drachma doubles his normal SP regeneration rate and defends himself. Make good use out of this. Hand of Fate Moonberries:
4 SP Cost: 25 Effect: This slightly comical Super Move can instantly kill a foe. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< GILDER >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Personally, this is my favorite
character... Gilder considers himself the ladies' man, and he and his crew are out to search for the "good life," which would
be anything related to treasure and women. Gilder is almost an equivalent of Drachma, just a little more magic. His Super
Moves are decent overall, although you probably won't find yourself using Aura of Denial too often. ----------- Super Moves
----------- Gunslinger Moonberries: 1 SP Cost: 9 Effect: Gilder goes trigger-happy and guns down all enemies in a line. Aura
of Denial Moonberries: 2 SP Cost: 3 Effect: Gilder sets up a barrier that blocks all adverse effects for one turn. The Claudia
Moonberries: 4 SP Cost: 18 Effect: Gilder uses the Claudia's cannons to severly damage all foes. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< ENRIQUE >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Despite the fact that Enrique
is actually the prince of Valua, he joins Vyse and his crew after learning of how the other royal Valuans treat the people.
It might just be me, but Enrique seems to be too "fragile" to be much of a fighter... However, that doesn't mean he is a horrible
character. His Justice Shield, used in conjunction with Aika's Delta Shield, is certainly a spiffy technique. -----------
Super Moves ----------- Royal Blade Moonberries: 1 SP Cost: 8 Effect: Same as Vyse's Cutlass Fury. Justice Shield Moonberries:
2 SP Cost: 4 Effect: Enrique surrounds everyone in a barrier that reduces damage from physical attacks by 50%. The Judgement
Moonberries: 4 SP Cost: 16 Effect: Enrique summons a snake that severely damages an enemy. Similar to Vyse's Pirates' Wrath.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =- 5) SHIP OVERVIEW -= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section contains general information on the equipment and such for the ships. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< [5.1] DELPHINUS CREW MEMBERS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> --- Don
--- Position: Helmsman Stats: Dodge % +15 Location: Talk to him in the tavern in Esparanze after completing the Dark Rift
segment. Special Effect: Increases Dodge % (when active). -------- Lawrence -------- Position: Helmsman Stats: Quick +30 Location:
Sailors' Island Special Effect: Increases Quick (when active). ------- Brabham ------- Position: Engineer Stats: Defense +20
Location: Automatically joins the crew. Special Effect: Increases Defense (when active). ---- Hans ---- Position: Engineer
Stats: Defense +20 Location: Talk to him in Horteka after completing the Yafutoma segment. Special Effect: Increases Magic
Defense (when active). ----- Belle ----- Position: Gunner Stats: None Location: Crescent Island Special Effect: Increases
damage done by Secondary Cannons when active. ------ Khazim ------ Position: Gunner Stats: None Location: Nasrad Special Effect:
Increases damage done by Main Cannons when in active crew. ------- Domingo ------- Position: Lookout Stats: None Location:
Talk to him at Gordo's Bistro after finding at least 30 Discoveries. Special Effect: Increases rate of critical hits (when
active). Chat with him at Crescent Island after finding 40, 50, and 64 Discoveries to receive rewards. -------- Tikatika --------
Position: Lookout Stats: None Location: Talk to him in Horteka after finding the Ixa'ness Village Discovery. Special Effect:
Increases Hit % for torpedoes when in active crew. ------ Kalifa ------ Position: Merchant Stats: None Location: Talk to Kalifa
in Maramba when you have a Suiran Blade in your inventory. Special Effect: Increases chances of finding special items (when
active). Can also tell your fortune on Crescent Island. ----- Osman ----- Position: Merchant Stats: None Location: Nasrad
Special Effect: Increases chances of finding expensive items (when active). Also sets up a shop on Crescent Island. ------
Izmael ------ Position: Builder Stats: None Location: Automatically joins the crew. Special Effect: Increases damage done
by the Moon Stone Cannon (when active). Can also build and remodel structures on Crescent Island. ------ Kirala ------ Position:
Builder Stats: None Location: Yafutoma Special Effect: Fully restores ship's HP when using the Crew Command. Like Izmael,
she can build and remodel things on Crescent Island. ----- Urala ----- Position: Cook Stats: None Location: Talk to her in
the Yafutoman restaurant after recruiting Kirala. Special Effect: Maxes out the ship's SP when using the Crew Command. Cooks
meals on Crescent Island. ----- Polly ----- Position: Cook Stats: None Location: Sailors' Island Special Effect: Fully restores
one party member's MP when using the Crew Command. Also cooks on Crescent Island. -------- Ilchymis -------- Position: Artisan
Stats: None Location: Talk to him at Ilchymis's Island after learning the Riselem spell. Special Effect: Raises the ship's
stats for a short while when using the Crew Command. Sets up a shop on Crescent Island. ------- Ryu-kan ------- Position:
Artisan Stats: None Location: Talk to him at Ryu-kan's Island. If your swashbuckler rating is at least at Daring, he will
join. Special Effect: Raises the offensive and defensive capabilities of the ship for a short while. Sets up a shop in Crescent
Island. ----- Marco ----- Position: Sailor Stats: None Location: Automatically joins your crew. Special Effect: Doubles the
ship's SP for one turn. -------- Robinson -------- Position: Sailor Stats: None Location: Talk to him in the Dark Rift after
recruiting Polly. Special Effect: Reduces the SP cost of actions for one turn. ------ Merida ------ Position: Jester Stats:
None Location: Retrieve the note in a bottle from Sailors' Island and talk to Merida at Horteka. Special Effect: Increases
ship's value by 10,000 Gold. She will also dance for you at Crescent Island. ^_~ --- Pow --- Position: Jester Stats: None
Location: Pirate Island Special Effect: Raises chances of attacking first for a turn using the Crew Command option. -----
Pinta ----- Position: Delegate Stats: None Location: Sailors' Island Special Effect: Nullifies any enemy cannon fire for a
turn using the Crew Command. ----- Moegi ----- Position: Delegate Stats: None Location: Automatically joins the crew. Special
Effect: Blocks any damage from enemy magic for a turn using the Crew Command. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< [5.2] CREW SPECIALS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Once you acquire
the Delphinus and recruit several crew members, you can use the ship's very own "Super Moves." To do this, you must be fighting
right on the deck of the Delphinus (this is usually achieved simply by encountering a random battle on the world map). Now,
max out your SP bar. After that is done, the Crew Sp. option appears in Vyse's available commands. You have the choice of
two different moves, Prophecy and Blue Rogues. Prophecy seems to do more damage than Blue Rogues, but it cannot heal the party.
The power of the Blue Rogues attack depends on what crew members you have set to active duty. While doing damage to the enemy,
this move also heals your party. If you don't know what to use, let me sum it up for you. Use Prophecy for pure damage, and
Blue Rogues for doing some damage and a bit of healing. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< [5.3] ITEMS & EQUIPMENT (EXPENDABLES) >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
+------------------+---------------------------------------------------------+ NAME DESCRIPTION +------------------+---------------------------------------------------------+
Repair Kit Restores 4,000 HP. Deluxe Kit Restores 8,000 HP. Complete Kit Fully restores ship's HP. Gear Grease Restores SP.
Thermal Grease Fully restores SP. Rudder Grease Reduces SP cost of actions. Machine Oil Doubles SP regeneration rate. Hex
Shell Protects from cannon fire for one turn. Magic Shell Protects from magic attacks for one turn. Apa Wax Increases Attack
and Defense for two turns. Apo Wax Increases Attack and Defense for four turns. Hybrid Wax Improves ship's stats for one turn.
Speed Wax Increases Quick for one turn. Bomb Standard bomb used to damage an enemy. Big Bomb Heavier bomb for more damage.
Concussion Bomb Packs twice the punch of a standard bomb. Pyro Bomb Bomb with Red properties. Frost Bomb Bomb with Purple
properties. Thunder Bomb Bomb with Yellow properties. Shredder Bomb Massive bomb for more damage. Captain's Stripe Adds 1,000/2,000
HP to current ship. Crystal Ball Sells for 1,000 Gold. Gold Bullion Sells for 10,000 Gold. +------------------+---------------------------------------------------------+
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< [5.3] ITEMS & EQUIPMENT (MAIN CANNONS)
>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ----------- Main Cannon ----------- Stats:
At 35, Hi 80, SP 4 Description: The Little Jack's main cannon. It's rather old, but Drachma has kept it in great shape. ---------------
Standard Cannon --------------- Stats: At 40, Hi 83, SP 4 Description: The main cannon used on Valuan Warships, sometimes
available on the Black Market. ------------ Heavy Cannon ------------ Stats: At 45, Hi 85, SP 5 Description: An upgraded version
of the Standard Valuan Cannon, used on light warships in Mid Ocean. ------------- G-Type Cannon ------------- Stats: At 50,
Hi 85, SP 5 Description: Cannons used on Armada ships, when they defeated Ixa'taka. Slightly outdated, but powerful. -------------
B-Type Cannon ------------- Stats: At 75, Hi 90, SP 6 Description: An upgraded version of the G-Type Cannon, with the same
basic design, but greater firepower. ---------------- Prototype Cannon ---------------- Stats: At 100, Hi 85, SP 6 Description:
A rotating cannon that can track enemy targets, but doesn't do much damage. --------------- Advanced Cannon ---------------
Stats: At 150, Hi 90, SP 7 Description: A new rotating main cannon developed for Valuan Destoyers. Available on the Black
Market. ------------ Pyril Cannon ------------ Stats: At 200, Hi 120, SP 6 Description: A rotating cannon designed for battleships.
Has Red properties, and high accuracy. ------------- Yamato Spirit ------------- Stats: At 250, Hi 90, SP 8 Description: A
large and powerful cannon based on traditional Yafutoman craftmanship. -------------- Ancient Cannon -------------- Stats:
At 300, Hi 95, SP 9 Description: A durable cannon made from ancient metals from the Old World. -------------- Harpoon Cannon
-------------- Stats: At 350, Hi 999, SP 15 Description: The Little Jack's ultimate weapon. It was acquired to destroy Rhaknam.
-------- X-Cannon -------- Stats: At 400, Hi 97, SP 10 Description: A very large cannon that enables large ships to blast
small ships out of the sky. ----------- Moon Cannon ----------- Stats: At 500, Hi 99, SP 9 Description: A main cannon that
uses both Moon Stone energy and gunpowder to fire. -------------- Crystil Cannon -------------- Stats: At 550, Hi 60, SP 4
Description: Made of a special alloy for added durability. Has Purple properties, and great firepower. ----------------- Moon
Stone Cannon ----------------- Stats: At 800, Hi 999, SP 20 Description: The ultimate weapon of the Delphinus. Builds up Moon
energy and releases it in a massive blast. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< [5.3] ITEMS & EQUIPMENT (SECONDARY CANNONS) >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
--------- 3" Cannon --------- Stats: At 70, Hi 80, SP 2 Description: A small caliber secondary cannon for smaller ships. ----------
3" Blaster ---------- Stats: At 80, Hi 83, SP 2 Description: A secondary cannon for the Little Jack. An upgraded version of
the 3-Inch Cannon. --------- 5" Cannon --------- Stats: At 90, Hi 80, SP 3 Description: A secondary cannon for the Little
Jack. More powerful than the 3-Inch Cannon. ---------- 12" Cannon ---------- Stats: At 170, Hi 77, SP 4 Description: A high-caliber
secondary cannon developed for warships. ----------- Wevl Cannon ----------- Stats: At 180, Hi 120, SP 4 Description: A secondary
cannon designed for battleships. Has Blue properties and high accuracy. --------------- 10" Cannon Coil --------------- Stats:
At 220, Hi 89, SP 4 Description: A 10-inch secondary cannon with a reinforced barrel that helps to absorb shock. ---------
3' Cannon --------- Stats: At 280, Hi 87, SP 6 Description: A secondary cannon devleoped in Yafutoma, inspired by cylindrical
plants. --------- 5' Cannon --------- Stats: At 330, Hi 90, SP 6 Description: A secondary cannon used by the Yafutoman Navy.
It is a short- range, high-powered cannon. -------- Moon Gun -------- Stats: At 400, Hi 99, SP 5 Description: A secondary
cannon relies on Moon Stone energy instead of draining Spirit. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< [5.3] ITEMS & EQUIPMENT (TORPEDOS) >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------- Light Torpedo ------------- Stats: At 120, Hi 60, SP 3 Description: A light torpedo, well-suited for smaller
ships. After launch, it attacks its target from above. ------------- Shock Torpedo ------------- Stats: At 160, Hi 55, SP
3 Description: A torpedo equippable by the Little Jack. After launch, it charges its target from above. -------------- Hunter
Torpedo -------------- Stats: At 160, Hi 60, SP 3 Description: A torpedo equippable by the Little Jack. Has greater range
than standard torpedos. -------------- Valuan Torpedo -------------- Stats: At 220, Hi 60, SP 3 Description: A torpedo used
by Valua against Nasrean Navy during the Valua- Nasr War. ------------- Heavy Torpedo ------------- Stats: At 250, Hi 50,
SP 4 Description: A large torpedo with the same firepower as a main cannon, but has lower accuracy. --------------- Serpent
Torpedo --------------- Stats: At 300, Hi 65, SP 4 Description: A medium-sized torpedo that goes after a target like a snake.
Short range, but very powerful. ---------------- Arcwhale Torpedo ---------------- Stats: At 400, Hi 70, SP 6 Description:
A torpedo with good range and destructive power. But, uses a high level of Spirit. ------------ Moon Torpedo ------------
Stats: At 600, Hi 75, SP 3 Description: A torpedo that uses Moon Stone energy to keep Spirit consumption low. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< [5.3] ITEMS & EQUIPMENT (ARMOR) >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ------------
Armored Deck ------------ Stats: De 10 Description: A standard armored deck, commonly available. Improves ship Defense. ----------
Steel Deck ---------- Stats: De 20 Description: A deck armored with multiple layers of steel. Has high defensive power. -------------
Compound Deck ------------- Stats: De 40 Description: A deck armored with layers of different steels. Has high defensive power.
---------------- Heavy Armor Deck ---------------- Stats: De 55 Description: A deck with armor three times as thick as the
standard weight. Improves ship Defense. ---------- Alloy Deck ---------- Stats: De 70 Description: A deck armored with an
alloy including Moon Stone dust. Improves ship Defense. -------------- Sparkling Deck -------------- Stats: De 500, Do 2,
Qu 6 Description: An armored deck studded with Moon Stones of 6 different colors. Improves ship Defense. ------------ Rogue
Figure ------------ Stats: Ma 20 Description: A menacing skull with crossed swords, the symbol of the Air Pirates. Increases
Magic Defense. ----------- Pryn Figure ----------- Stats: Ma 30 Description: Crafted after a mystical red bird, and decorated
with red feathers. Increases Magic Defense. ------------- Pyrynn Figure ------------- Stats: Ma 45 Description: A sculpture
based on the mythical guardian of Pyrynn. Increases Magic Defense. -------------- Bluheim Figure -------------- Stats: Ma
130 Description: A sculpture of Bluheim, the Yafutoman Gigas. Increases Magic Defense. -------------- Goddess Figure --------------
Stats: Ma 160 Description: A sculpture of the goddess of love, courage, and victory. Increases Magic Defense. ----------------
Spherical Figure ---------------- Stats: Ma 300 Description: A glowing sphere. Increases Magic Defense. ------------ Engine
Cover ------------ Stats: Do 3, Qu 10 Description: Protects the ship's engine from getting dirty, and increases the ship's
Quick. --------- Turbo Kit --------- Stats: Do 5, Qu 20 Description: Ship Modification, that increases the Moon Stone power
output, increasing the ship's Quick. ----------- Bore-up Kit ----------- Stats: Do 8, Qu 30 Description: A kit that increases
engine size for greater power and exhaust, increasing ship's Quick. ---------- Air Intake ---------- Stats: Do 12, Qu 80 Description:
Sends clean air into the engine, stabilizing fuel consumption and increasing ship speed. ---------- Twin Turbo ----------
Stats: Do 15, Qu 90 Description: A compound turbo kit that modifies the engine and increases the ship's Quick. ------------
Timing Valve ------------ Stats: Do 17, Qu 100 Description: Standardizes valve timing to stabilize engine exhaust, increasing
ship's Quick. ------------ Triple Turbo ------------ Stats: Do 20, Qu 130 Description: A triple turbo kit for maximum engine
power, for a speed boosts even greater than the Twin Turbo. ------------ Double Shaft ------------ Stats: Do 26, Qu 200 Description:
Splits the engine into two independent stages, doubling power output and increasing ship speed. ---------------- Enhanced
Kitchen ---------------- Stats: De 1 Description: State-of-the-art cooking facilities for great-tasting dinners every night.
---------- Chandelier ---------- Stats: De 1 Description: Luxurious lighting favored by Valuan nobility. Brings a touch of
opulence to airborne life. ------------ Floor Heater ------------ Stats: Ma 1 Description: Takes advantage of engine heat
to keep living quarters nice and comfortable. ------------ Air Purifier ------------ Stats: Ma 2 Description: Purifies the
air below decks to keep everything smelling clean and fresh, not sweaty. ---------------- Yafutoman Alcove ----------------
Stats: Ma 2 Description: A bit of Yafutoman culture to help calm the mind and soothe the soul. ----------- Wooden Doll -----------
Stats: None Description: A carved wooden doll, shaped like a cuddly animal. Simple, cute, and adored by Fina. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=- 6) WALKTHROUGH -= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This section guides you
through the game. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< INTRODUCTION >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Skies of Arcadia begins with a scene involving Alfonso chasing after a strange silver vessel. Alfonso's cruiser attacks and
retrieves the girl aboard it. Then, much to his suprise, the Air Pirates decide to jump in. Vyse and Aika appear and engage
a battle with Valuan soldiers... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Soldier
(x2) EXP: 1 MAGIC EXP: 1 Since this is your first battle, don't expect the game to throw any unexpected punches at ya. Have
Vyse and Aika concentrate their attacks on one soldier, and then move onto the other. Piece o' cake. ITEMS: None GOLD: 10
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Valuan soldiers surround Vyse and Aika,
but Vyse's dad, Dyne, pops a cap into one of them. Dyne tells the duo to enter the ship. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< INSIDE ALFONSO'S SHIP >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ITEMS ----- 50
Gold Magic Droplet (x2) Sacri Crystal (x3) Open up the chest for a crystal and enter the door in the southeast corner (using
the mini-map). Continue through the hall into the next room, where Alfonso greets Vyse and Aika with a bit of Valuan hospitality...
Follow the same strategy used in the first battle. There's a chest in this room containing a few more crystals. Run to the
southern end and go up the metal staircases. You can try following the admiral, but he decides to use what little brain cells
he has by locking the door. So Vyse and Aika need to seek out an alternate route. Go outside of the cruiser by exiting through
the tiny hallway. Climb down the ladder. After marveling SoA's sun flare, go through the entryway. The Vice Captain opens
the hangar bay as the "mighty" Alfonso plans to flee the scene. However, the admiral conjures up another one of his brilliant
schemes. Syonara Vice Cap'n! Vyse wishes to fight Alfonso, but he wants one of his pets to duel with him instead... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BOSS: Antonio EXP: 18 MAGIC EXP: 2 This will be your first major fight... Have Vyse attack the mechanical beast using normal
attacks and Cutlass Fury (when available). Then have Aika heal and focus for most of the battle. Use Sacri Crystals instead
of the actual spell to free up SP. What you need to watch out for is Thunder of Fury. This maneuver can take off roughly 50%
of a member's HP. ITEMS: Moonberry GOLD: 165 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< THE ALBATROSS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Alfonso leaves the coop, and the Blue Rogues now have control of the ship. The mysterios girl that was kidnapped wakes up
and reveals her name, Fina. DIALOGUE SELECTION: That's a great name. Situations like the above occur frequently throughout
your journey in Skies of Arcadia. Making the correct selection results in a chime, meaning that Vyse's Swashbuckler rating
increased. If you keep doing so, his rank will gradually move up. After that, Vyse and Aika give a lil bit of background information
on the Air Pirates in Arcadia. Dyne tells the group to get a move on and meet him in the bridge. Talk with Dyne and then Briggs.
The Vice Captain lends Vyse control of the Albatross. Here is where you'll learn how to fly the ships in the game. Head to
Pirate Island. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< PIRATE ISLAND >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ITEMS ----- 150 Gold Magic Droplet (x2) Purple Moon Stone Sacri Crystal (x3) The Albatross docks inside the island, where
the headquarters for the Blue Rogues is. After they do some celebrating over their raid, talk with Dyne in his office. DIALOGUE
SELECTION: Sit quietly and listen. Search behind Dyne's bookcase to find a chest with gold. Exit the docking area to the outside
of the island. Aika says she has to return to her house for a moment. Now, if you REALLY need to satisfy your perverted side,
you can have Vyse look through the hankerchief on the side of Aika's home for an "interesting" scene. Poor Vyse... ^_~ This
place is pretty much a training ground for the rest of the game. Talk to people to learn various things about SoA. You can
also save your file here. When you're ready, enter Vyse's house (right by the save point). Climb the mile-high ladder to the
lookout point for a purdy sunset sequence. A shower of Moon Stones appear, and one of them lands on Shrine Island. Vyse and
Aika want to head to the isle tomorrow to get the stone. Once morning arrives, chat with Dyne to receive a Purple Moon Stone
to use with the party's weapons. You can change a weapon's color via the equipment screen, or with the Y button in the middle
of battle. Walk up the wooden pathway and board the boat. Now wouldn't be a bad time to do some fighting around the isle.
Build Vyse's and Aika's levels to at least 5 and try to have both of 'em learn Sacri, Pyri, and Crystali. When you have acquired
enough gold, go back to the shops on Pirate Island and purchase new equipment and crystals. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< SHRINE ISLAND >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ITEMS ----- Moonberry
Raw Moon Stone Sacres Crystal (x2) Sacri Crystal (x2) When you land on the isle, Aika points out where the Moon Stone has
crashed and that water is now flowing into the shrine. Save your game and enter the structure. Unfortunately for the crew,
the hub with the Moon Stone is flooded. So now you must find a way to drain the place. Walk around the outside ring here and
go through the red entryway to the outside. Activate the crystal device to lower the entire island. Head right to find a chest
with 2 Sacri Crystals. Backtrack into the shrine and make yer way through the entrance, which is now underground. Follow the
pathway and open the floodgate. Too bad you can't stick Aika in front of it... Then you wouldn't have to put up with her memorable
lines she says after battle. =P Enter the hub, take a left, and find a chest with a Moonberry in it. Make your merry way up
the staircase in the central room and open up the next door ya see. Continue along the path to locate...yet another door!
Steal the crystals from the chest. Keep movin' and let the water flow out in the upcoming floodgate (but heal and save before
doing so!). Notice there is a save point before an usually large door...I wonder what that could mean... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BOSS: Sentinel EXP: 233 MAGIC EXP: 2 Just who the hell does this guy think he is? Rayman? Anywhoo, like before, have Aika
focus and heal while Vyse beats him down. Sentinel's Blaster will cause the most trouble, taking off ~350 HP and possibly
to both Aika and Vyse. Now, if one of the party members should happen to fall, well, you're screwed. Just hang in there and
don't immediately give up. ITEMS: Moonberry GOLD: 755 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Once Vyse and Aika do their slapping routine, they depart for Pirate Island with the Moon Stone intact. But back on the isle,
Ben spots the Imperial Armada heading straight for the Blue Rougues' headquarters. Head back to Pirate Island to see what
the fuss is about... <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< PIRATE ISLAND >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> As you can see, just 'bout everything has been
burnt to hell and back. Enter Dyne's office and chat with Vyse's mother to find out what exactly happened. DIALOGUE SELECTION:
Try and save everyone! The scene transitions to Galcian's Serpent cruiser. Galcian has taken Fina captive and desires some
information from her. Of course, she doesn't comply, and they head off for Valua. Walk up the wooden path to the boat, and
engage a conversation with Lindsi there. Tell her that you'll return safely with Dyne and the crew. Head off! <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< MID OCEAN >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ITEMS ----- Blue Moon Stone
Pass Shrine Isle and continue northeast to a rock formation. The screen gets all foggy, and a mammoth arcwhale rides along
Vyse and Aika. Then they get eaten and find Pinocchio inside. Okay, maybe not... DIALOGUE SELECTION: Retreat! Actually, no
matter what you pick, the ship gets blown away. So do what you want... The dynamic duo land on some foreign vessel, owned
by the Man with an Artificial Arm. Doesn't that name just strike terror into you? Well, if you were in Vyse's position you'd
think so. Heh heh... Drachma wants Vyse to bring up two crates from below deck. Vyse struggles tremendously to carry whatever
is in those crates. Drachma joins the party, gives you a Blue Moon Stone, and control of the Little Jack. Head to the rock
area you saw before and pass through the low tunnel to spot Sailors' Island. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< SAILORS' ISLAND >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ITEMS ----- Note in
a Bottle Drachy doesn't like the idea of babysitting Vyse and Aika and decides to leave the group. So you must persuade him
to stay. Talk to the guy at the counter in the Sailors' guild to learn about how SoA's Discovery system works. If you have
a Sega VMU with the screen, make sure you don't forget to yak with Pinta in the weapons store. Doing so opens up the Pinta
Quest option under the menu. Trot on over to the ship parts store and discuss the information the merchant has about a brand
spankin' new cannon, the Harpoon Cannon. Speak with Drachma about it. He agrees to take Aika and Vyse to Valua, although he'll
need a passport to do it. Chat with the Guildmaster to continue. DIALOGUE SELECTION: We accept your offer! Before you leave,
check the lighthouse for a balloon containing a note in a bottle. You'll need this much later in the game. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< MID OCEAN >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ITEMS ----- Valuan Passport
Your objective here is to simply follow the merchant's directions and reach Nasr. When you attempt to pass through the South
Dannel Strait, Captain Baltor's ship flies in... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BOSS: The Blackbeard EXP: 137 MAGIC EXP: 0 This is your first of many ship battles in Skies of Arcadia. Pay very close attention
to Drachma's instructions, as you'll be using 'em for the rest of the game. Generally, attack when the grid blocks are green
and take a defensive stance when they reach yellow and red. Try and maneuver behind Baltor when the time arises. Then let
loose with everything ya got. Remember you can still use Sacri during ship battles. ITEMS: Captain's Stripe, Bomb GOLD: 300
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Now that you kicked Baltor's ass, he won't be
bothering you anytime soon. Move through the strait to Nasr to acquire the passport. Backtrack to Sailors' Island and head
north to Valua. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< LOWER CITY VALUA >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ITEMS ----- Moonberry Sacres Crystal (x2) After showing the patrol ship the passport, the crew is granted permission to enter
the city. The scene moves to Galcian and the admirals of the Valuan Armada. The game also introduces you to this "unique"
band of people. The Little Jack docks in the Lower City area, and Drachma departs to install the Harpoon Cannon. As you're
exploring this place, a little boy, Marco, will stop Vyse and Aika in their tracks to speak with 'em. Once Marco is PO'ed,
hop on the cart to ride to the next sector of Valua. Stop at the inn and rest. Drachma reports that Dyne and his crew will
be executed the next day at the Coliseum. DIALOGUE SELECTION: Let's sneak into the Coliseum! The crew notices someone was
spying on them (*cough*Marco*cough*). Jump from rooftop to rooftop and meet Marco at the sewer manhole. Collect the Moonberry
from the passage behind the mass of barrels and enter the Catacombs. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< CATACOMBS >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ITEMS ----- Assassin Blade
Curia Crystal (x3) Heavy Armor Magic Droplet (x4) Pyri Box Sacri Crystal (x4) Yellow Moon Stone The path here is very linear,
so directions aren't necessary. There are a few side rooms that contain treasure chests. Have Aika learn Alpha Storm since
many of the enemies' formations will help to make good use out of it. You will know when you reach the Coliseum entrance when
you spot one of Kirby's relatives up a staircase. I would suggest build everyone to at least Lv 12 if you want to make things
easy. Having a party member (preferably Aika) with Sacres wouldn't hurt either. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BOSS: Bleigock EXP: 433 MAGIC EXP: 2 This mutant sack of marshmallows tends to poison the party. If you were lucky enough
to win a couple Ivy Bands off of enemies, equip them. Have Vyse and/or Aika heal and focus. For Drachma, use his Tackle tech.
Tackle does ~600 HP damage, so this battle won't take that long. ITEMS: Vidal Seed GOLD: 953 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heal and save your game file. When you're ready, climb the ladder! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BOSS: Executioner, Spell Warden (x2) EXP: 238 MAGIC EXP: 2 Now, honestly, did you expect you could do this without a fight?
=P Concentrate your attacks on the two Spell Wardens before attempting the big guy. Tackle and Cutlass Fury maul them to pieces.
Try and take 'em down before one can cast Increm on the Executioner, which will make his physical attacks even more damaging.
Have Vyse and Aika focus and heal, while Drachma Tackles him. ITEMS: Electri Box, Sacres Crystal GOLD: 1122 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rush back to the save point to find Marco, who has revealed a hidden room in the sewers. Meet up with Dyne in there. Apparently
Fina is missing and has been taken captive... DIALOGUE SELECTION: We have to go save Fina! Dyne hands over the Yellow Moon
Stone, and Marco informs ya how to reach the Upper City. Open the two chests and make your way through the tunnel. When you
reach the end, Marco and Vyse have a touching moment. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< UPPER CITY VALUA >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Looks vastly different
the lower city, don't ya think? Walk up the stairs to the bridge. Vyse spots Fina being taken to the Grand Fortress in a railcar.
Our hero elegantly jumps onto the train, while Aika gets her face smashed in! Dash towards the front of this vehicle. Along
the way, you must fight groups of Patrol Guards, but they're just pushovers. Just make sure the godly Lord Galcian doesn't
nab ya! In the front car, you have to duke it out with a couple Royal Guards... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BOSS: Royal Guard (x2) EXP: 440 MAGIC EXP: 2 These two goons are, overall, easy. You just need to keep an eye out for their
Counter Stance. Every time you hit one of 'em, he counter attacks. Then there's Sacri... The Royal Guards use it frequently.
If one goes down, taking out the other is *much* easier. ITEMS: Magic Droplet (x10) GOLD: 1562 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Before the group can celebrate their victory, Galcian pays a visit. DIALOGUE SELECTION: Never! And of course, Drachma flies
in and saves the day. Now Valua is closing the gates and has ships blocking it. Time to test out the Harpoon Cannon, ya whack
sucka! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BOSS: Valuan Cruiser EXP: 231 MAGIC EXP:
0 Fire Harpoon Cannon. Watch Valuan Cruiser go down in flames. Celebrate. ITEMS: Repair Kit GOLD: 500 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After taking out one single ship, the whole blockade seems to have disappeared. And Galcian is still standing in that rail
car. It would be humorous if one of the guards *accidentally* nudges him...but then we wouldn't have much of a game, now would
we? <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<< PIRATE ISLAND >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ITEMS ----- Cham (x2) Silver Moon Stone Back on Pirate Isle, Fina reveals her mission and story background. Your main objective
now is to collect all of the six Moon Crystals. DIALOGUE SELECTION: Leave everything to us! Fina finally joins the party and
gives you the Silver Moon Stone. Now you can learn any spell set in the book. Enter the underground docking sector, and Fina
explains about feeding Cupil Chams. You can find one on the walkway by Luke the Raider. Talk with Vyse's parents and board
the Little Jack. I'd suggest heading to Sailors' Island and buy new equipment, particularly for the Little Jack. Just as a
little side note, you can pick up a Cham near the note you found there. Since Fina starts out at Lv 1, it wouldn't be a bad
idea to level her up now. When you're ready, head southeast through the stone reef and look for a fairly large desert isle
with Maramba. Then Vyse and Aika begin talking about the Nasr deserts. And Aika brings up one of her kooky stories... The
picture you see here is Vyse with his hair on fire. Trust me, folks, it gets better later in the game. =P <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<< MARAMBA >>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ITEMS ----- Cham Excavation
Arm Gem of Fluidity Magic Droplet (x3) Moonberry Unfortunately for you, Drachma leaves the group, along with the Little Jack.
Now Vyse must find someone to take them to the temple with the Red Moon Crystal. Head to the main portion of Maramba. Hit
the shops and buy what you can. There's also a Cham hidden near the chest on top of the inn. The weapons merchant mentions
some sort of cache containing equipment hidden beneath Maramba. Chat with the Dha
|